Characters and skins I did for Planet of Heroes at Fast Forward (Mail.ru Group) during the last two years.
Art director I. Solyaev.
Screenshots taken from Unity viewport with our game shader. We used unlit diffuse textures with a matcap for blue backlight masked by AO, and sometimes an additional matcap or a cubemap for metals and hair.
Textures are 1024x1024 per character here, in game they are scaled down to 512x512.
I did retopology, UVs, baking, texturing, setting up materials in Unity. Animations and FX done by other artists from our team.
Hipolies are here: https://www.artstation.com/artwork/AGdJe
© 2018 Planet of Heroes. Developed by Fast Forward Studio. Published by My.com B.V. All rights reserved.
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